Monday, 3 September 2012

'How To' Book Textures

HOW TO GARDEN

http://www.amazon.co.uk/How-Garden-Only-Gardening-Book/dp/1856264386

http://www.thebalconygardener.com/archives/563/

http://www.google.co.uk/imgres?um=1&hl=en&biw=1280&bih=939&tbm=isch&tbnid=Gj5bHXl6wIb53M:&imgrefurl=http://physiobility.com/patient_education_tools&imgurl=http://physiobility.com/Gardening-Page-1.gif&w=1200&h=1553&ei=9aZEUKKmCaKM0AWG2oCoDA&zoom=1&iact=rc&dur=174&sig=115458307698841001069&page=2&tbnh=149&tbnw=115&start=33&ndsp=37&ved=1t:429,r:8,s:33,i:202&tx=76&ty=69


HOW TO COOK

http://www.theartworksinc.com/2011/03/

http://www.templatesweb.com/blog/2008/08/18/cooking-recipes-website-template/

http://www.templatesweb.com/blog/tag/food-drink/page/2/


HOW TO PET

http://www.google.co.uk/imgres?hl=en&biw=1280&bih=939&tbm=isch&tbnid=rdo6faKzSCR8MM:&imgrefurl=http://www.amazon.com/Cats-Sleep-Anywhere-Eleanor-Farjeon/dp/0060273348&imgurl=http://ecx.images-amazon.com/images/I/610PH4E7CJL._SL500_AA300_.jpg&w=300&h=300&ei=NK9EUIqJGLOZ0QXphIHgDQ&zoom=1&iact=hc&vpx=334&vpy=139&dur=1116&hovh=225&hovw=225&tx=101&ty=132&sig=115458307698841001069&page=1&tbnh=144&tbnw=144&start=0&ndsp=31&ved=1t:429,r:1,s:0,i:73

http://www.websitetemplates.bz/website-templates/pets-web-site-template_1022.html

http://www.elheraldo.com/id8.html


HOW TO DRAW

http://www.amazon.co.uk/How-Draw-Animals-Michael-Garton/dp/190715129X/ref=sr_1_5?ie=UTF8&qid=1346677513&sr=8-5

http://www.crayola.com/free-coloring-pages/print/how-to-draw-dogs-coloring-page/

http://www.crayola.com/free-coloring-pages/print/drawing-patterns-coloring-page/

Tuesday, 28 August 2012

Blocking Complete

Blocking usually consists of creating entire poses but for the purpose of this I only created very basic poses as I am concerned about how long his actions take, for example walking around and talking.

However I can now go back in and start to add the in-betweens. I can also start to bring in his expressions and lip sync.

Monday, 20 August 2012

Alterations after Meeting

There are several things that need altering before I can continue with the blocking process:


  • Be aware of textures, don't cross over real and CG, change the newspaper textures
  • Remove the bag, it looks like a blob and takes attention away from the more important points
  • Give the plate on the dining table it's own space, maybe scale it down
  • Only have two books in the bedroom and move forward, everything else looks out of place
  • Crumple the other towels in the bathroom, crease them on the radiator etc
  • Make the pink cup brighter
  • Make the cushions the same colours as the pink and blue cups
  • Re do blue cushion, pull it down slightly, like a hammock (be subtle)
    I decided to change the pink cushion instead of the blue so I have made it look bigger and new

Saturday, 18 August 2012

Blocking

Now has come the time to start the blocking process, this is where i will key out the main poses in that particular scene or section. Seen as though i have decided to completely segregate the separate camera movements, it breaks the project down into smaller more manageable chunks.

I will add screen shots and comments into this particular post rather than starting new ones all the time, that way all of the information is in the same post.


SCREEN SHOTS




When Hamish turns over to switch the alarm off his arm is going through the object, I will try changing the settings of the obstacle that the cloth is colliding with to see if i can fix this problem

No amount of changing settings was helping, it was making it worse because the sheet was lifting off Hamish completely, so I decided to add shape animation and move the points needed by hand:



Also i want to add this video in, showing the movement of the cloth animation when Hamish rolls over, I like the way it naturally moves with him and sort of falls off him:

Thursday, 16 August 2012

Complete Character Turnaround

This is the best way to show off the construction of the model and the rig:

Extra Bone

The suggestion was made to add an extra bone into the panda character's leg to create a knee joint.

I have given this a go but it seems like his leg isn't long enough, there isn't enough points in the leg to use for the extra bone.

With that problem I would probably have to add extra points into the model and possible extend the length of his leg, with the amount of time I have left and the animation needing to start asap I have decided to not add an extra bone into the leg unless it is creating problems later on.